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41. Remove Damage Randomization - in Player Features and Ideas Discussion [original thread]
I have random damage because my crew is drunk.
- by Quark Valhala - at 2011.09.29 21:04:00
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42. Recon Ship Balance - Amarr & Gallente - in Player Features and Ideas Discussion [original thread]
(a little off topic) Think gallente recons are fine as they are thou must admit i dont see reason for amarr hacks to have such a huge dps Considering its the swiss army knife of recons . Does what all tjene other recons do by sucking a ships juic...
- by Quark Valhala - at 2011.09.29 20:53:00
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43. Need to get people back into the game? Simple low man-hour fixes listed below - in Player Features and Ideas Discussion [original thread]
Herring wrote: Quark Valhala wrote: No body is forcing you to have a pos Nobody's forcing you to do PI. Your point? Thank god no.
- by Quark Valhala - at 2011.09.28 21:10:00
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44. Need to get people back into the game? Simple low man-hour fixes listed below - in Player Features and Ideas Discussion [original thread]
No body is forcing you to have a pos
- by Quark Valhala - at 2011.09.27 20:59:00
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45. Incarna - what to actually do? - in Player Features and Ideas Discussion [original thread]
Fighting in incarnia would be dust 514, i think.
- by Quark Valhala - at 2010.11.09 20:19:00
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46. How do you get CCP to take on your idea and build it ? - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 i would love to equip a itty I with this device and make it look like im carrying 300M worth of items. +1
- by Quark Valhala - at 2010.11.06 20:11:00
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47. Missile defense (that works) - in Player Features and Ideas Discussion [original thread]
Originally by: Lili Lu The problem with defender missiles is they only affect missile already in flight and launched only at your individual ship. Add to it that they only will target the closest individual missile, and even packing your h...
- by Quark Valhala - at 2010.11.06 19:43:00
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48. Missile defense (that works) - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Jebidea Sorry defender missiles are already in the game, just because no one uses them doesn't mean they aren't there. Note the title of the thread "That works" if you show me a defnder missel that can reduce the dama...
- by Quark Valhala - at 2010.11.06 19:01:00
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49. Missile defense (that works) - in Player Features and Ideas Discussion [original thread]
Originally by: GizzyBoy ok so you can fill your highs with anti missile units, while the rest of eve ****s you with lasers, projectiles and hybrids tracking disruptor II no scripts : Tracking speed bonus -20.1 % optimal range bonus -2...
- by Quark Valhala - at 2010.11.06 18:44:00
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50. Missile defense (that works) - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 Originally by: Quark Valhala Originally by: mchief117 you are refering to the correctly dubbed " Angle Flare" im all for new forms of defence but missles are lacking enough as is Lacking sry i c...
- by Quark Valhala - at 2010.11.05 20:31:00
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51. Slow ships down - in Player Features and Ideas Discussion [original thread]
Only thing i would see fixed in this catergory is ex. a raven puts on a prototype cloak jumps through a gate where my fine vaga is waiting on the other side. pilot hits align, powers up the MWD and hits cloak, when it decloaks and insta warps away...
- by Quark Valhala - at 2010.11.05 20:23:00
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52. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Frug Originally by: Flapkonijn Edited by: Flapkonijn on 05/11/2010 15:42:59 Originally by: Bad Messenger If ccp want to nerf something i request that they should look towards logistic ships. I LoL'd a l...
- by Quark Valhala - at 2010.11.05 18:26:00
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53. Missile defense (that works) - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 you are refering to the correctly dubbed " Angle Flare" im all for new forms of defence but missles are lacking enough as is Lacking sry i cant see that Range vice its really good You can hit **** That 10 m fro...
- by Quark Valhala - at 2010.11.05 18:19:00
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54. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Edited by: Quark Valhala on 05/11/2010 18:13:50 Edited by: Quark Valhala on 05/11/2010 18:12:17 Originally by: darius mclever Originally by: Quark Valhala http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1410401&pa...
- by Quark Valhala - at 2010.11.05 18:03:00
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55. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1410401&page=1 FLARES!!! and you will not have to nerf ****...
- by Quark Valhala - at 2010.11.05 17:26:00
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56. Nos/Neut operation - Sig radius and Scan Resolution - in Player Features and Ideas Discussion [original thread]
Signed x Neuts are to strong! (curses)
- by Quark Valhala - at 2009.11.25 14:44:00
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57. Wondering? - in Player Features and Ideas Discussion [original thread]
Edited by: Quark Valhala on 14/11/2009 11:40:31 Edited by: Quark Valhala on 14/11/2009 11:36:33 Today i have been on the test server and tried out the new "Bost" to guns, all i can say im not impressed,But we the Minmatar, are still fast e...
- by Quark Valhala - at 2009.11.14 11:34:00
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58. Newer pilot? Heavy Metal Machine (0.0, PvP) is now recruiting. - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Quark Valhala - at 2009.02.12 22:24:00
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59. Newer pilot? Heavy Metal Machine (0.0, PvP) is now recruiting. - in Alliance and Corporation Recruitment Center [original thread]
Off Course i didnt mean **** i meant cookies
- by Quark Valhala - at 2009.02.05 06:54:00
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60. Newer pilot? Heavy Metal Machine (0.0, PvP) is now recruiting. - in Alliance and Corporation Recruitment Center [original thread]
I also enjoy Bump ****ies
- by Quark Valhala - at 2009.02.05 02:42:00
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